Marvel’s Spider-Man: Miles Morales PC Review: Both Web Styled | Popgen Tech
Spider-Man has always been my favorite superhero, so you can imagine my love extends to Miles Morales. Just like my original review of Marvel’s Spider-Man: Miles Morales, this PC port holds many of the same comments and criticisms, even though it’s a more polished and polished version of its original PlayStation 4 release. It’s definitely closer to the PlayStation 5 version in terms of of graphical fidelity, but questioning the relevance of another purchase, if you already own the next-gen version. But by the same token, it’s definitely a worthy successor to the 2018’s Marvel’s Spider-Man and one of the best superhero games on the market today.
A New Spider on the Block
Marvel’s Spider-Man: Miles Morales will take place after 2018 Marvel’s Spider-Man, with Miles slowly adjusting to his powers, under the training and guidance of Peter Parker. But when Peter decides to take a well-earned vacation, Miles is left in charge of New York City. Naturally, chaos ensues and Miles is left to face not one, but two villains in the energy company Roxxon CEO Simon Krieger and underground gang leader The Tinkerer, both of whom plan to harness a new source of energy. for their own evil purposes.
The story itself is short and sweet, clocking in at around 8 hours. But because of its shorter length, Marvels Spider-Man: Miles Morales is not short of tasks to complete and locations to explore. With the entire city open for business, there’s plenty of ground to cover, with similar random crimes and side quests littering the streets. Miles is as cool as it gets, providing a younger, but nuanced protagonist with his own set of problems to navigate, let alone wear a Spider-Man mask in between.
Saving the City
In terms of gameplay, Marvel’s Spider-Man: Miles Morales’ The PC version doesn’t bring anything new to the table, but it’s no cause for concern. The original release didn’t really need anything to begin with, thanks to Miles’ smooth animations, fast combat and smooth traversal. You’ll get the chance to use his bio-electrical Venom powers, which can knock and immobilize enemies in battle. Miles can build his Venom bar in battle to unleash havoc, be it with a Venom punch, dash or smash.
Web swinging is even better with the DualSense controller, thanks to those sweet haptic triggers. I also recommend playing Marvel’s Spider-Man: Miles Morales with a controller in the first place. The keyboard controls work well, but don’t feel like they’re built to support such a wide range of quick inputs, be it in either traversal or combat.
When it comes to both graphical fidelity and performance, Marvel’s Spider-Man: Miles Morales is definitely the best of the bunch. The level of polish in terms of textures and overall lighting is absolutely stunning, but I feel like it’s a slight improvement over the PlayStation 5 version. It’s worth noting that I played it on my RTX 3070 rig and still encountered I had some graphical hiccups, including a slight drop in frame rate and texture pop ins. Drawing distance has always been great, even going back as far as the PlayStation 4 version; and even better here, giving a wider impression of both scale and distance.
That said, the amount of customizable options offered for the PC version is impressive. You’ll have the ability to change various lighting options, adjust ray-tracing modes and even use ultrawide monitors, with support for triple monitor setups. Playing with these options is more likely to result in a more positive experience for most users, but I feel like Marvel’s Spider-Man: Miles Morales it feels like it’s made for next-gen platforms, and newer PC setups, despite the pretty good minimum system requirements.
All in all, Marvel’s Spider-Man: Miles Morales on PC is undoubtedly the best version available; but it’s worth asking which version you can upgrade to, if you decide to move from console to PC. It’s pretty much the same game that was released in 2020, and is still one of the best superhero games you can play today. Aside from its shorter length, smooth traversal and enjoyable combat keep things rolling, with the large and diverse New York City providing plenty of additional options to engage long after the credits roll. roll
From ray-tracing to ultrawide monitor support, there’s a lot to customize in terms of both graphical fidelity and performance. But it still feels incredibly similar to the PlayStation 5 version. I mean that as a compliment, because it still remains one of the best games on the console. But at the end of the day, it’s great to see Sony diversify and make another great game available on another platform and a new generation of gamers.
FOUR STARS (OUT OF FIVE)
Highlights: Enjoyable combat and travel; Incredible visuals; Wealth of customization options
Lowlights: Not a big step up from the PlayStation 5 version
Developers: Insomniac Games
Publisher: PlayStation PC LLC
Platforms: Windows PC, PlayStation 5, PlayStation 4
The review was conducted on Widows PC with a pre-release code provided by the publisher.
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