This ‘Marvel Snap’ Leader deck shuffles your opponents on turn 6 | Popgen Tech
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Choice and diversity is what did Marvel Snap very fun, and a Pool 3 card rose to the top of the meta. The card in question is Leader, which copies all the cards your opponent played in the current turn, but on your side. It can turn the tides of a match, giving you the win, even if you are behind. To help improve your odds, there is a recommended deck built with the Leader in mind, boosting your Power while shutting down your opponent and leaving room on your side of the board to accommodate a variety of end-match play. But how does this deck work and which cards should you use with Leader? These are the best Leader decks and how to use them Marvel Snap.
Marvel Snap Leader deck card list
Having a Leader in your deck is not enough. You’ll want to play cards that work well alongside it, giving you a better chance of winning more matches.
These are the recommended cards:
- Sunspot: 1 Energy, 1 Power
- scorpion: 2 Energy, 2 Power
- armor: 2 Energy, 3 Power
- lizard: 2 Energy, 2 Power
- Thor: 3 Energy, 4 Power
- Maximus: 3 Energy, 7 Power
- Shang Chi: 4 Energy, 3 Power
- White Queen: 4 Energy, 6 Power
- leech: 5 Energy, 3 Power
- Aero: 5 Energy, 8 Power
- Chief: 6 Energy, 4 Power
- Magneto: 6 Energy, 12 Power
While some of these cards can be replaced, your overall goal is to put a lot of Power before turning 5. Cards like Maximus, Aero, and Magneto can be replaced with others like Okoye, Silver Surfer, Cerebro , and Devil Dinosaur. You can also throw in America Chavez to increase your chances of drawing the cards you want, or take some early adventures like Ebony Maw.
how do you use Marvel Snap Leader deck
Your goal in this deck is to use Leech in conjunction with Leader to pull off an explosive last turn. leech (In Reveal: Remove abilities from all cards in your opponent’s hand) is great on turn 5, shutting down whatever they do on the last turn.
If you don’t draw a Leech, Aero (In Reveal: Move all enemy cards played this turn to this location) can still give you a boost on turn 6, as it causes a delay to your opponent’s plans.
As you head towards the end of a match, be sure to use high-Power cards such as lizard (Ongoing: -3 Power if your opponent has 4 cards here), Maximus (On Reveal: Your opponent draws 2 cards), and Thor (In Reveal: Shuffle Mjolnir into your deck) to get earlier.
Another great strategy is to use Sunspot (At the end of each turn, gain +1 Power for each unspent Energy) with armor (Continuous: Cards in this location are indestructible) to counter anyone using Killmonger, which Destroys all 1-Cost cards or even a pocket Elektra.
It’s also smart to go with it scorpion (On Reveal: Afflict cards in your opponent’s hand with -1 Power) to nerf your opponent’s Power early. This deck works great White Queen (On Reveal: Draw a copy of the highest Cost card in your opponent’s hand) to see your opponent’s plans. Be sure to dispose of your Shang Chi (In Reveal: Destroy all enemy cards in this location with 9 or more Power) on turn 4 if your enemy also plays a high-Power card.
Then, on turn 5, lay down your Leech to negate your enemy’s ability, and then use your Leader to copy whatever they played last turn. With this in mind, it’s important to leave yourself enough space to actually add copies of whatever your opponent is playing (there’s no good using Leader if you don’t have room on your side for more cards ).
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